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most natural behavior on mouse wheel

Author
6 Jun 2006 2:47 PM
tommaso.gastaldi
This is a curious question. I'd like to know your opinion.

I am attaching a drawing resize to a mouse wheel event.

Frankly, to me was most natural that, if I mouse wheel UP, the shape
gets bigger, while it gets smaller when mouse wheel DOWN.

I just noticed that Photoshop does the opposite.

Any though about the most natural way (or perhaps are both "natural") ?

-tom

Author
6 Jun 2006 3:08 PM
Peter Proost
I would expect the image to come closer to me (zoom in, scroll DOWN) when I
scroll the mouse wheel towards me and zoom out when I scroll away from me
(UP)

That's my "natural" feeling

Greetz Peter

--
Programming today is a race between software engineers striving to build
bigger and better idiot-proof programs, and the Universe trying to produce
bigger and better idiots. So far, the Universe is winning. (Rich Cook)

<tommaso.gasta***@uniroma1.it> schreef in bericht
Show quoteHide quote
news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> This is a curious question. I'd like to know your opinion.
>
> I am attaching a drawing resize to a mouse wheel event.
>
> Frankly, to me was most natural that, if I mouse wheel UP, the shape
> gets bigger, while it gets smaller when mouse wheel DOWN.
>
> I just noticed that Photoshop does the opposite.
>
> Any though about the most natural way (or perhaps are both "natural") ?
>
> -tom
>
Author
6 Jun 2006 3:09 PM
RMT
I think the method you have indicated is the most natural.  More than likely
the method used in PhotoShop complies with some Mac user guidelines that are
different, at least it's UI has some items in non-standard places (for a
windows application at least).



<tommaso.gasta***@uniroma1.it> wrote in message
Show quoteHide quote
news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> This is a curious question. I'd like to know your opinion.
>
> I am attaching a drawing resize to a mouse wheel event.
>
> Frankly, to me was most natural that, if I mouse wheel UP, the shape
> gets bigger, while it gets smaller when mouse wheel DOWN.
>
> I just noticed that Photoshop does the opposite.
>
> Any though about the most natural way (or perhaps are both "natural") ?
>
> -tom
>
Author
6 Jun 2006 3:23 PM
RMT
When I think about it, in terms of 3D motion, I would equate "going
forwards" with coming closer to something, hence it getting larger (in
perspective) and going backwards with moving away from something.  But then
I'm basically using the mouse to describe my position - if you were thinking
the other way, i.e. that the object is being pulled towards or away from
you, rather than you moving towards or away from it, then of course it's
inverted.

Perhaps the solution is to let the user decide?


Show quoteHide quote
"RMT" <nospam@nospam.com> wrote in message
news:e645qu$fht$1$8300dec7@news.demon.co.uk...
>
>
> I think the method you have indicated is the most natural.  More than
> likely the method used in PhotoShop complies with some Mac user guidelines
> that are different, at least it's UI has some items in non-standard places
> (for a windows application at least).
>
>
>
> <tommaso.gasta***@uniroma1.it> wrote in message
> news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
>> This is a curious question. I'd like to know your opinion.
>>
>> I am attaching a drawing resize to a mouse wheel event.
>>
>> Frankly, to me was most natural that, if I mouse wheel UP, the shape
>> gets bigger, while it gets smaller when mouse wheel DOWN.
>>
>> I just noticed that Photoshop does the opposite.
>>
>> Any though about the most natural way (or perhaps are both "natural") ?
>>
>> -tom
>>
>
>
Author
7 Jun 2006 6:16 AM
Peter Proost
Maybe you can make it with user preferences :-) so they can use what they
like. But if your user haven't got any experience with photoshop or other
software that uses the scroll down to zoom in and scroll up to zoom out,
they'll get accustomed to your method real quick.

Greetz, Peter

--
Programming today is a race between software engineers striving to build
bigger and better idiot-proof programs, and the Universe trying to produce
bigger and better idiots. So far, the Universe is winning. (Rich Cook)

Show quoteHide quote
"RMT" <nospam@nospam.com> schreef in bericht
news:e646li$qbg$1$8302bc10@news.demon.co.uk...
> When I think about it, in terms of 3D motion, I would equate "going
> forwards" with coming closer to something, hence it getting larger (in
> perspective) and going backwards with moving away from something.  But
then
> I'm basically using the mouse to describe my position - if you were
thinking
> the other way, i.e. that the object is being pulled towards or away from
> you, rather than you moving towards or away from it, then of course it's
> inverted.
>
> Perhaps the solution is to let the user decide?
>
>
> "RMT" <nospam@nospam.com> wrote in message
> news:e645qu$fht$1$8300dec7@news.demon.co.uk...
> >
> >
> > I think the method you have indicated is the most natural.  More than
> > likely the method used in PhotoShop complies with some Mac user
guidelines
> > that are different, at least it's UI has some items in non-standard
places
> > (for a windows application at least).
> >
> >
> >
> > <tommaso.gasta***@uniroma1.it> wrote in message
> > news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> >> This is a curious question. I'd like to know your opinion.
> >>
> >> I am attaching a drawing resize to a mouse wheel event.
> >>
> >> Frankly, to me was most natural that, if I mouse wheel UP, the shape
> >> gets bigger, while it gets smaller when mouse wheel DOWN.
> >>
> >> I just noticed that Photoshop does the opposite.
> >>
> >> Any though about the most natural way (or perhaps are both "natural") ?
> >>
> >> -tom
> >>
> >
> >
>
>
Author
7 Jun 2006 10:18 AM
tommaso.gastaldi
Thank you for your thoughts.

Actually, if there is not a standard, it probably depends also on other
items that are on the GUI. For instance, I noticed that on my interface
I also have a numeric up down (NUD) which can control the size (besides
mousewheel). When occasionally the focus is on the NumericUpDown if the
users scroll it will change the value in the NUD. It would be
appropriate if there is consistence with the case where the focus is
not on the NUD...

-tom

Peter Proost ha scritto:

Show quoteHide quote
> Maybe you can make it with user preferences :-) so they can use what they
> like. But if your user haven't got any experience with photoshop or other
> software that uses the scroll down to zoom in and scroll up to zoom out,
> they'll get accustomed to your method real quick.
>
> Greetz, Peter
>
> --
> Programming today is a race between software engineers striving to build
> bigger and better idiot-proof programs, and the Universe trying to produce
> bigger and better idiots. So far, the Universe is winning. (Rich Cook)
>
> "RMT" <nospam@nospam.com> schreef in bericht
> news:e646li$qbg$1$8302bc10@news.demon.co.uk...
> > When I think about it, in terms of 3D motion, I would equate "going
> > forwards" with coming closer to something, hence it getting larger (in
> > perspective) and going backwards with moving away from something.  But
> then
> > I'm basically using the mouse to describe my position - if you were
> thinking
> > the other way, i.e. that the object is being pulled towards or away from
> > you, rather than you moving towards or away from it, then of course it's
> > inverted.
> >
> > Perhaps the solution is to let the user decide?
> >
> >
> > "RMT" <nospam@nospam.com> wrote in message
> > news:e645qu$fht$1$8300dec7@news.demon.co.uk...
> > >
> > >
> > > I think the method you have indicated is the most natural.  More than
> > > likely the method used in PhotoShop complies with some Mac user
> guidelines
> > > that are different, at least it's UI has some items in non-standard
> places
> > > (for a windows application at least).
> > >
> > >
> > >
> > > <tommaso.gasta***@uniroma1.it> wrote in message
> > > news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> > >> This is a curious question. I'd like to know your opinion.
> > >>
> > >> I am attaching a drawing resize to a mouse wheel event.
> > >>
> > >> Frankly, to me was most natural that, if I mouse wheel UP, the shape
> > >> gets bigger, while it gets smaller when mouse wheel DOWN.
> > >>
> > >> I just noticed that Photoshop does the opposite.
> > >>
> > >> Any though about the most natural way (or perhaps are both "natural") ?
> > >>
> > >> -tom
> > >>
> > >
> > >
> >
> >
Author
7 Jun 2006 9:00 PM
PJ6
Probably not a good idea to use Photoshop as a reference since it's both Mac
and Adobe; neither software set is exactly known for adhering to intuitive
or standard conventions as far as PC applications go.

Paul

<tommaso.gasta***@uniroma1.it> wrote in message
Show quoteHide quote
news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> This is a curious question. I'd like to know your opinion.
>
> I am attaching a drawing resize to a mouse wheel event.
>
> Frankly, to me was most natural that, if I mouse wheel UP, the shape
> gets bigger, while it gets smaller when mouse wheel DOWN.
>
> I just noticed that Photoshop does the opposite.
>
> Any though about the most natural way (or perhaps are both "natural") ?
>
> -tom
>
Author
7 Jun 2006 9:11 PM
tommaso.gastaldi
Yes
nevertheless, must admit.  ... I wish I were the author of Photoshop
:)

PJ6 ha scritto:

Show quoteHide quote
> Probably not a good idea to use Photoshop as a reference since it's both Mac
> and Adobe; neither software set is exactly known for adhering to intuitive
> or standard conventions as far as PC applications go.
>
> Paul
>
> <tommaso.gasta***@uniroma1.it> wrote in message
> news:1149605277.363438.5600@u72g2000cwu.googlegroups.com...
> > This is a curious question. I'd like to know your opinion.
> >
> > I am attaching a drawing resize to a mouse wheel event.
> >
> > Frankly, to me was most natural that, if I mouse wheel UP, the shape
> > gets bigger, while it gets smaller when mouse wheel DOWN.
> >
> > I just noticed that Photoshop does the opposite.
> >
> > Any though about the most natural way (or perhaps are both "natural") ?
> >
> > -tom
> >