|
web
newsgroups
|
|||||||||||||||||||||||
|
|||||||||||||||||||||||
I/O access from game clientI play an online game application that displays how many points I have earned. I want the number of points I have earned to appear as a string in a text box in the program I am writing in VB.net. If I already knew the window handle, is there someway of accessing the I/O stream to find out my point status? And Boo Replied: If the game client uses standard controls from comctl32 (ie, not a directX game).. it may be possible to snake the value away from the control that displays it. There is the possibility that you could read the value from the game client's memory space. This is about as easy and realiable as getting the network stream based on a window handle. If you know how to interpret the network stream, you could either write your own game client.. or suck the bits off the existing client's network stream using a library like WinPCap. I ask; Well the client (Absolute poker) uses port 443 to accsess my point status over the internet. So I dont think reading it from the network stream would work. How would I begin to attampt the other solutions you mentioned: 1)Snake the value away from the control that displays it. or 2)Read the value from the game client's memory space "Nathaniel" <DeezN***@yahoo.com> wrote in Port 443 is SSL - so chances are the datastream is encrypted :(news:TzoIg.3782$k%3.438@newsfe12.lga: > Well the client (Absolute poker) uses port 443 to accsess my point > status over the internet. So I dont think reading it from the network > stream would work. How would I begin to attampt the other solutions > you mentioned: |
|||||||||||||||||||||||