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newbie: is this the appropriate use of a class?I plan to build an interface to view video clips, and associate any of a number of "flags" with each clip (videos are research data, with flags for any of a number of participants, behaviors, etc. who are in each clip). I was originally thinking that I'd need to learn more about databases and just track all my flags in a database, but now I'm wondering if I should build a "videoclip"class and associate each flag as a property. I'll end up with a lot of unused properties on each instance of the class (each clip has less than half the participants, and a random number of behaviors), but it seems conceptually simpler- then I'd just need to figure out how to save, load, and unload the data from class instances each time the program is loaded or exited, for persistence of the data (maybe as an XML file?) Class VideoClip, an instance might contain properties such as: .Filename = "c:\SubjectData\Videos\060206_17.avi" .VideoCaptureDate = "06/02/2006" .VideoCaptureLocation = "West" .Participant1Present = False .Participant2Present = True (etc) .Behavior1 = True .Behavior2 = False .Behavior3=True (etc) or maybe I should use arrays? .AllParticipants(False,True,True,False,False,False,False) .AllBehaviors(True,False,True,False,False,True) (of course, if my base list changes, then I might have a problem with backward compatibility) This would make it extra easy to find the clips since I have the filename property embedded, and I'd just have to learn how to cycle through instances of the class using an array and associate that instance with the player window, so I could play the clip while showing (or editing) the properties Is this an appropriate use of a class, or should I stick with a database approach? I've done some VBA programming, and some very basic VB.net CF stuff, but I'm very much a newbie at this- especially design issues, since I haven't used the full framework before. Thank you, Keith
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"Keith" wrote:
> VB.Net2003, Win XP > > I plan to build an interface to view video clips, and associate any of a > number of "flags" with each clip (videos are research data, with flags for > any of a number of participants, behaviors, etc. who are in each clip). > > I was originally thinking that I'd need to learn more about databases and > just track all my flags in a database, but now I'm wondering if I should > build a "videoclip"class and associate each flag as a property. I'll end up > with a lot of unused properties on each instance of the class (each clip has > less than half the participants, and a random number of behaviors), but it > seems conceptually simpler- then I'd just need to figure out how to save, > load, and unload the data from class instances each time the program is > loaded or exited, for persistence of the data (maybe as an XML file?) > > Class VideoClip, an instance might contain properties such as: > .Filename = "c:\SubjectData\Videos\060206_17.avi" > .VideoCaptureDate = "06/02/2006" > .VideoCaptureLocation = "West" > .Participant1Present = False > .Participant2Present = True > (etc) > .Behavior1 = True > .Behavior2 = False > .Behavior3=True > (etc) > > or maybe I should use arrays? > .AllParticipants(False,True,True,False,False,False,False) > .AllBehaviors(True,False,True,False,False,True) > (of course, if my base list changes, then I might have a problem with > backward compatibility) > > This would make it extra easy to find the clips since I have the filename > property embedded, and I'd just have to learn how to cycle through instances > of the class using an array and associate that instance with the player > window, so I could play the clip while showing (or editing) the properties > > Is this an appropriate use of a class, or should I stick with a database > approach? I've done some VBA programming, and some very basic VB.net CF > stuff, but I'm very much a newbie at this- especially design issues, since I > haven't used the full framework before. > > Thank you, > Keith > > > The typical scenario is a database with a well designed schema that is the
relational data store for the application data PLUS classes application side that can create, retrieve, update, delete data and otherwise process application data. Show quoteHide quote "Keith" wrote: > VB.Net2003, Win XP > > I plan to build an interface to view video clips, and associate any of a > number of "flags" with each clip (videos are research data, with flags for > any of a number of participants, behaviors, etc. who are in each clip). > > I was originally thinking that I'd need to learn more about databases and > just track all my flags in a database, but now I'm wondering if I should > build a "videoclip"class and associate each flag as a property. I'll end up > with a lot of unused properties on each instance of the class (each clip has > less than half the participants, and a random number of behaviors), but it > seems conceptually simpler- then I'd just need to figure out how to save, > load, and unload the data from class instances each time the program is > loaded or exited, for persistence of the data (maybe as an XML file?) > > Class VideoClip, an instance might contain properties such as: > .Filename = "c:\SubjectData\Videos\060206_17.avi" > .VideoCaptureDate = "06/02/2006" > .VideoCaptureLocation = "West" > .Participant1Present = False > .Participant2Present = True > (etc) > .Behavior1 = True > .Behavior2 = False > .Behavior3=True > (etc) > > or maybe I should use arrays? > .AllParticipants(False,True,True,False,False,False,False) > .AllBehaviors(True,False,True,False,False,True) > (of course, if my base list changes, then I might have a problem with > backward compatibility) > > This would make it extra easy to find the clips since I have the filename > property embedded, and I'd just have to learn how to cycle through instances > of the class using an array and associate that instance with the player > window, so I could play the clip while showing (or editing) the properties > > Is this an appropriate use of a class, or should I stick with a database > approach? I've done some VBA programming, and some very basic VB.net CF > stuff, but I'm very much a newbie at this- especially design issues, since I > haven't used the full framework before. > > Thank you, > Keith > > > Keith,
If you are thinking about classes think than as well what parts should be collections in that. By instance your video has probable many or zero partipicipants. An sample is the forms class, it has a collection with a lot of controls in it, but that can as well one, have a look at the collections class or the genericcollections. http://msdn2.microsoft.com/en-gb/library/ms132397.aspx I hope this helps, Cor Cor Show quoteHide quote "Keith" <fake_address@not_a_real_address.org.net.com> schreef in bericht news:%23%23HzOsOBHHA.3604@TK2MSFTNGP04.phx.gbl... > VB.Net2003, Win XP > > I plan to build an interface to view video clips, and associate any of a > number of "flags" with each clip (videos are research data, with flags for > any of a number of participants, behaviors, etc. who are in each clip). > > I was originally thinking that I'd need to learn more about databases and > just track all my flags in a database, but now I'm wondering if I should > build a "videoclip"class and associate each flag as a property. I'll end > up with a lot of unused properties on each instance of the class (each > clip has less than half the participants, and a random number of > behaviors), but it seems conceptually simpler- then I'd just need to > figure out how to save, load, and unload the data from class instances > each time the program is loaded or exited, for persistence of the data > (maybe as an XML file?) > > Class VideoClip, an instance might contain properties such as: > .Filename = "c:\SubjectData\Videos\060206_17.avi" > .VideoCaptureDate = "06/02/2006" > .VideoCaptureLocation = "West" > .Participant1Present = False > .Participant2Present = True > (etc) > .Behavior1 = True > .Behavior2 = False > .Behavior3=True > (etc) > > or maybe I should use arrays? > .AllParticipants(False,True,True,False,False,False,False) > .AllBehaviors(True,False,True,False,False,True) > (of course, if my base list changes, then I might have a problem with > backward compatibility) > > This would make it extra easy to find the clips since I have the filename > property embedded, and I'd just have to learn how to cycle through > instances of the class using an array and associate that instance with the > player window, so I could play the clip while showing (or editing) the > properties > > Is this an appropriate use of a class, or should I stick with a database > approach? I've done some VBA programming, and some very basic VB.net CF > stuff, but I'm very much a newbie at this- especially design issues, since > I haven't used the full framework before. > > Thank you, > Keith > Keith wrote:
Show quoteHide quote > VB.Net2003, Win XP One possible way would be to have a class for your VideoClips that has> > I plan to build an interface to view video clips, and associate any of a > number of "flags" with each clip (videos are research data, with flags for > any of a number of participants, behaviors, etc. who are in each clip). > > I was originally thinking that I'd need to learn more about databases and > just track all my flags in a database, but now I'm wondering if I should > build a "videoclip"class and associate each flag as a property. I'll end up > with a lot of unused properties on each instance of the class (each clip has > less than half the participants, and a random number of behaviors), but it > seems conceptually simpler- then I'd just need to figure out how to save, > load, and unload the data from class instances each time the program is > loaded or exited, for persistence of the data (maybe as an XML file?) > > Class VideoClip, an instance might contain properties such as: > .Filename = "c:\SubjectData\Videos\060206_17.avi" > .VideoCaptureDate = "06/02/2006" > .VideoCaptureLocation = "West" > .Participant1Present = False > .Participant2Present = True > (etc) > .Behavior1 = True > .Behavior2 = False > .Behavior3=True > (etc) > > or maybe I should use arrays? > .AllParticipants(False,True,True,False,False,False,False) > .AllBehaviors(True,False,True,False,False,True) > (of course, if my base list changes, then I might have a problem with > backward compatibility) > > This would make it extra easy to find the clips since I have the filename > property embedded, and I'd just have to learn how to cycle through instances > of the class using an array and associate that instance with the player > window, so I could play the clip while showing (or editing) the properties > > Is this an appropriate use of a class, or should I stick with a database > approach? I've done some VBA programming, and some very basic VB.net CF > stuff, but I'm very much a newbie at this- especially design issues, since I > haven't used the full framework before. > > Thank you, > Keith a collection for participants and a collection for behaviors. You would then need classes for Participant and Behavior Class Participant End Class Class Behavior End Class Class ParticipantCollection End Class Class BehaviorCollection End Class Class VideoClip Property Participants As ParticipantCollection Property Behaviors As BehaviorCollection End Class Then, each VideoClip can have zero or more Participants and Behaviors. Hope this helps
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